Case Study
Levelyst.AI
AI creation platform that rapidly translates design intent into rough, testable scenes of Game Development

TL;DR
A concept app that helps game developers create a low-fi prototype of their concept.
Research, information architecture, interface design, prototyping, and user testing.
Created a working prototype up until the final product of the low-fi prototype.
87% of testers said they'd use it daily

Mind map to determine the direction within Video Games.
process notes
Research & Constraints
Early interviews with game developers revealed a consistent pain point: it takes too much time creating a rough protoype of just the concept. The core constraint was building something that sped up the process of creating the initial idea to help developers iterate or pivot in ideas.
Key Decision
I chose to build a vibecoding tool that blends amatuer and professional software design to suit the needs of both developers and designers. Allowing both to collaborate and work together in cohesive manner.
Prompt-to-scene flow turns rough concepts into playable low-fidelity outputs.

Community creations to allow collaboration and sharing.

Parameter controls for each module to allow custom need.
Detail frame focuses on quick refinement controls after generation.
Final frame shows a complete concept-to-scene pipeline in one surface.
